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SORRY

 
 
SORRY
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SORRY

WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Since 1934, players of all ages have been chasing one another around the classic game board trying to get their own four pawns from start to home. Ages 6 - adult, 2-4 players. A fun game for all ages.

SKU: 

PB-0390

In Stock
Availability: Usually ships in 1-2 business days
Our Price: $26.00
Product Promotions:
  • Save 3.0% each on Qualifying Items offered by Wizard of Math when you purchase 5 or more.  Here's how (restrictions apply)
Product Details:
Product Length: 2.0 inches
Product Width: 10.6 inches
Product Height: 15.8 inches
Product Weight: 1.8 pounds
Package Length: 15.9 inches
Package Width: 10.6 inches
Package Height: 1.9 inches
Package Weight: 1.55 pounds
Average Customer Rating: based on 90 reviews
 
 

Customer Reviews:
Average Customer Review:4.5 ( 90 customer reviews )
Write an online review and share your thoughts with other customers.

Most Helpful Customer Reviews

121 of 124 found the following review helpful:

4An introduction to strategy...and good sportsmanship  Jul 20, 1999

This game is a variation of Parcheesi. Rather than rolling dice to move around the board, you draw cards with numbers on them. However, some of the cards also have alternate instructions...such as being able to switch places with an opponent, split the count between two pieces, or move backwards to sneak into your home without having to go all the way around the board. Even very young children quickly learn to take full advantage of these options. I especially like this game because it's one of the few young children's games in which an adult can play seriously without "accidentally" making mistakes and STILL be beat by the 5-year-old! Action-wise, it's a little bit slow, but, hey...it sure beats Candyland!CAUTION: This may be the first time your children encounter sabotage as a game strategy, and tempers may flare. One of the most educational aspects of this game is that it gives you plenty of chances to talk about good sportsmanship and not taking a game too seriously. :o)

28 of 28 found the following review helpful:

5Add an element of strategy to the game!  Nov 21, 2006
By Paul Farmer "Avid Gamer and Reader"
For those of you complaining that this game is too simplistic for adults, try playing the adult version! This is the true game and not at all like the simple kids version. The game is described on the Sorry! rules sheet. Instead of the cards being drawn one at a time as in the kid's version, each player is dealt a five card hand. This opens a whole new level of strategy as the game then becomes dependent not so much on the luck of the draw, but how the cards are played! With these rules the game can be played for a lifetime and never grow stale.

44 of 47 found the following review helpful:

5The only time children will say sorry with a smile!  Oct 10, 2000
By Rebecca Johnson "The Rebecca Review"
My brother and I used to play this game for hours on end. Yes, we would send each other back to the beginning of the game while laughing our little heads off in amusement. If you play the game enough, everyone gets a chance to win. So, most times we would play this until each person had a chance to win. A great colorful game with easy to move pawns. Great family fun, but easy enough for kids to take out the game on a rainy day and entertain themselves.

~The Rebecca Review

10 of 10 found the following review helpful:

5Fantastic classic game  Dec 28, 2005
By labnsabys
Even my 4-year-old can play this game with ease (albeit with someone older reading the cards until he got familiar with the rules). The skills required to play the game are skills that transfer easily to everyday life...decision-making, strategizing, taking setbacks in stride...plus it's tons of fun! I highly recommend this game to both kids and adults.

9 of 10 found the following review helpful:

5Trouble on Steroids  Jan 04, 2007
By David McCune "self-deprecating and proud of it"
Like its cousin, Trouble, the game Sorry is quite simple in design. The reality, however, is that it is both an entertaining and surprisingly educational board game. It now comes packaged in a convenient library case (Note - this is a different item, also available on Amazon). The library case makes storage easier, and it also makes it simpler for kids to get games out of the shelf without a parent helping. (why did it take so long for someone to think of this?)

The simple rules: up to 4 players each begin with 4 tokens in the "start" area. Players take turns drawing from a deck of cards and moving pieces as indicated, trying to be the first to get all pieces to the "home" space. The cards offer some nice twists beyond simply moving forward:

1 = move 1 space forward or move a piece out of start

2 = move 2 spaces forward or move a piece out of start, draw again

4 = move backward 4 spaces (occasionally an advantage)

5, 8, 12 = move forward that number of spaces

7 = move 1 or 2 pieces a total of 7 spaces forward

10 = move forward 10 or backward 1

11 = move forward 11 or switch one of your pieces with an opponents piece

"Sorry" = take a piece from your start and replace a piece of your opponent's, send them back to start. Be sure to say "Sorry!" in a way that makes it clear that you really aren't.

And that's pretty much it. The game is simple enough that most kids who can count and recognize numbers can grasp the basics. With a little parental coaching, younger siblings can play on near-equal footing with their older brothers and sisters (Note - the older sibs do NOT think this is fair). However, the fun (and the teaching) comes with all of the choices. Should a player use the all of the 1's and 2's to get all 4 pieces out on the board, or should he focus on getting one piece at a time to safety? Should a player switch places with an opponent's piece and help herself, even if that helps her opponent too? How should he split up a 7? Working through these possibilities is a challenge for younger players, but a worthwhile one.

Probably the biggest lessons Sorry teaches, though, are sportsmanship, the ability to dealt with setbacks, and the idea of not giving up when things aren't going well (Sorry is the ultimate "it's not over to it's over" game). Having a piece that is near the finish get suddendly sent back to start can be temporarily devastating to a young child. Don't expect them to take it well the first time it happens. Here, parents can teach the best way to deal with disappointment by their own good example. Kids who learn these lessons at age 6 in a board game will be less likely to melt down at age 7 on the soccer or T-ball field. For all of these reasons, Sorry is a great family game. It is fun, but it is also educational without ever feeling like a lesson. 5 stars.

See all 90 customer reviews on Amazon.com
 
 
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